Update v1.2 for "Dungeon Crawler" is now live across all platforms! This update represents weeks of careful analysis of player feedback, telemetry data, and community suggestions. Our focus was on addressing balance concerns while improving the overall player experience.
Combat Balance Changes
Boss Adjustments
- • Shadow Drake: Armor reduced from 85 to 75 (-12%)
- • Crystal Golem: Health reduced from 12,000 to 10,500 (-12.5%)
- • Lich King: Spell cooldown increased from 3s to 4s
- • Fire Elemental: Telegraph time for AOE attacks increased by 0.5s
Player Abilities
- • Shield Bash: Stun duration increased from 2s to 2.5s
- • Fireball: Mana cost reduced from 45 to 40
- • Heal: Cast time reduced from 3s to 2.5s
- • Lightning Strike: Damage reduced by 8% to prevent one-shot builds
Loot System Overhaul
One of the most requested changes was improving the loot distribution. After analyzing thousands of dungeon runs, we identified several issues with drop rates and item progression.
Drop Rate Changes
- • Rare item drop rate increased by 25% in Tiers 1-3
- • Epic item drop rate increased by 15% in Tiers 4-6
- • Fixed legendary items not dropping from certain boss types
- • Added guaranteed rare drop for completing daily challenges
- • Common item drops reduced by 20% to make room for better loot
We also introduced "bad luck protection" - if you haven't received an epic item in your last 15 boss kills, your next boss kill has a significantly increased epic drop rate. This system resets each time you receive an epic item.
Quality of Life Improvements
The community has provided excellent feedback on areas where the game felt clunky or unnecessarily tedious. This update addresses many of these concerns.
Inventory Management
- • Auto-sort button now properly organizes items by type and rarity
- • Added "Sell All Junk" button to vendor interfaces
- • Inventory now remembers your preferred sorting method
- • Increased stack sizes for consumables (potions now stack to 50)
- • Added search function to inventory and storage chests
User Interface
- • Minimap can now be resized and repositioned
- • Added damage numbers toggle in settings
- • Improved visibility of interactable objects
- • Added colorblind-friendly options for UI elements
- • Quest tracker now shows progress percentages
Accessibility Features
Making our games accessible to all players is a priority. This update introduces several new accessibility options based on community requests and consultation with accessibility advocates.
New Accessibility Options
- • Font size scaling up to 150% for all UI text
- • High contrast mode for better visibility
- • Subtitle support for all audio cues and dialogue
- • One-handed control scheme option
- • Reduced motion settings for players sensitive to screen shake
- • Audio cues for important visual events
Bug Fixes
We've addressed over 50 reported issues in this update. Here are the most significant fixes:
Major Bug Fixes
- • Fixed players getting stuck in walls when using dash abilities near corners
- • Resolved issue where boss music would continue playing after death
- • Fixed multiplayer desync issues in Tier 5+ dungeons
- • Corrected achievement progress not saving properly on certain platforms
- • Fixed memory leak that caused performance degradation during long play sessions
- • Resolved crash when opening inventory while casting certain spells
Community Feedback Implementation
Many of these changes came directly from community suggestions on our forums, Discord, and social media. We particularly want to thank the players who provided detailed feedback and video examples of issues.
The "bad luck protection" system was inspired by a forum post from user CryptKeeper99, who provided detailed statistics showing how unlucky streaks were affecting player motivation. The inventory search function came from multiple Reddit requests, and the accessibility features were prioritized after discussions with members of our Discord community.
What's Next
We're monitoring player feedback on these changes and will make additional adjustments in smaller hotfixes if needed. The next major update (v1.3) is planned for March and will focus on new content including:
- Two new dungeon tiers with unique mechanics
- Pet companion system
- Guild functionality for multiplayer coordination
- Seasonal progression system with exclusive rewards
Update Notes
Version: 1.2.0
Release Date: January 22, 2025
Download Size: ~450 MB
Platforms: PC (Steam), iOS, Android
Update Type: Automatic for all platforms